﻿namespace Raven
{
    public class NoneDisplay : DisplayObject
    {
        public override void Start()
        {
            Logger.Log("NoneDisplay: Type:" + _owner.GetEntityType() + " ID:" + _owner.ID());
        }

        public override void Destroy()
        {
        }

        public override void Update()
        {
        }

        public NoneDisplay(BaseGameEntity entity) : base(entity)
        {
        }
    }
}